The Path of Exile team has released a preview patch of fixes and tweaks heading to the game next week, and what’s interesting is they’re mostly centered around balance. Firstly, there’s a new audio effect to help you find your way around the game’s labyrinthine maps, and a new skill gem to help you track down your loot in the dark. More importantly, there are changes to how drops are distributed in the new Hardcore league.

We’re a week away from the Path of Exile nexus celebration and the game developer Grinding Gear Games has just announced a number of balance adjustments for both the main game and the upcoming standalone expansion, Oath of the Vaal. While the core of the game remains the same, Grinding Gear promises big changes to the core mechanics this week.

With the Path of Exile development team continuing to find ways to improve the online loot distribution system, a new patch went live this week that includes some important changes that affect the game’s economy.. Read more about poe game and let us know what you think.


For a few weeks now, Path of Exile’s most ardent supporters have been raging, dissatisfied with the game’s concept, launch, and current condition. For example, Reddit is still irritated by anything from apparent population declines to drop rates. Grinding Gear hasn’t been sitting around twiddling its thumbs, since the console version of the expansion was released on Wednesday, and the newest update is now available.

“We released Patch 3.15.0e yesterday, which included numerous improvements and bug fixes for Path of Exile as well as some Royale balancing adjustments ahead of our upcoming Royale weekend,” the company adds. “The improvements this week are mostly aimed at expanding the number of feasible construction choices, decreasing the likelihood of feeling trapped at level 1, and addressing a few remaining issues.” The aforementioned drop rates have also changed.

“We’re adjusting the reroll money drop rates for the different Expedition NPCs. The idea is that they’ll drop in stacks (rather than as single drops) from Runic Monsters, increasing in number as the monster level increases, making them more frequent. This modification will only impact Runic Monsters; drops from Excavated Chests will not be affected. In the same manner, artifacts will scale up, giving more in the endgame. While the larger stack sizes will result in more reroll money for Dannig, Rog, and Tujen, the drop rate has stayed constant, with the exception of Astragali (Gwennen’s reroll currency), which has had its drop rate significantly reduced in maps. It had already become much more popular than the others.”


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